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A Missing statements and proofs 521 A.1 Statements for Section 3.1

Neural Information Processing Systems

Let a two-player Markov game where both players affect the transition. As we have seen in Section 2.1, in the case of unilateral deviation from joint policy Let a (possibly correlated) joint policy ˆ σ . By Lemma A.1, we know that Where the equality holds due to the zero-sum property, (1). An approximate NE is an approximate global minimum. An approximate global minimum is an approximate NE.



Transformers learn to implement preconditioned gradient descent for in-context learning

Neural Information Processing Systems

Several recent works demonstrate that transformers can implement algorithms like gradient descent. By a careful construction of weights, these works show that multiple layers of transformers are expressive enough to simulate iterations of gradient descent.


Posterior Collapse of a Linear Latent Variable Model

Neural Information Processing Systems

This work identifies the existence and cause of a type of posterior collapse that frequently occurs in the Bayesian deep learning practice. For a general linear latent variable model that includes linear variational autoencoders as a special case, we precisely identify the nature of posterior collapse to be the competition between the likelihood and the regularization of the mean due to the prior. Our result suggests that posterior collapse may be related to neural collapse and dimensional collapse and could be a subclass of a general problem of learning for deeper architectures.



Identifying and attacking the saddle point problem in high-dimensional non-convex optimization

Neural Information Processing Systems

A central challenge to many fields of science and engineering involves minimizing non-convex error functions over continuous, high dimensional spaces. Gradient descent or quasi-Newton methods are almost ubiquitously used to perform such minimizations, and it is often thought that a main source of difficulty for these local methods to find the global minimum is the proliferation of local minima with much higher error than the global minimum. Here we argue, based on results from statistical physics, random matrix theory, neural network theory, and empirical evidence, that a deeper and more profound difficulty originates from the proliferation of saddle points, not local minima, especially in high dimensional problems of practical interest. Such saddle points are surrounded by high error plateaus that can dramatically slow down learning, and give the illusory impression of the existence of a local minimum. Motivated by these arguments, we propose a new approach to second-order optimization, the saddle-free Newton method, that can rapidly escape high dimensional saddle points, unlike gradient descent and quasi-Newton methods. We apply this algorithm to deep or recurrent neural network training, and provide numerical evidence for its superior optimization performance.


Mechanism Design for Collaborative Normal Mean Estimation

Neural Information Processing Systems

We study collaborative normal mean estimation, where $m$ strategic agents collect i.i.d samples from a normal distribution $\mathcal{N}(\mu, \sigma^2)$ at a cost. They all wish to estimate the mean $\mu$. By sharing data with each other, agents can obtain better estimates while keeping the cost of data collection small. To facilitate this collaboration, we wish to design mechanisms that encourage agents to collect a sufficient amount of data and share it truthfully, so that they are all better off than working alone. In naive mechanisms, such as simply pooling and sharing all the data, an individual agent might find it beneficial to under-collect and/or fabricate data, which can lead to poor social outcomes. We design a novel mechanism that overcomes these challenges via two key techniques: first, when sharing the others' data with an agent, the mechanism corrupts this dataset proportional to how much the data reported by the agent differs from the others; second, we design minimax optimal estimators for the corrupted dataset. Our mechanism, which is Nash incentive compatible and individually rational, achieves a social penalty (sum of all agents' estimation errors and data collection costs) that is at most a factor 2 of the global minimum. When applied to high dimensional (non-Gaussian) distributions with bounded variance, this mechanism retains these three properties, but with slightly weaker results. Finally, in two special cases where we restrict the strategy space of the agents, we design mechanisms that essentially achieve the global minimum.


Global Convergence Analysis of Local SGD for Two-layer Neural Network without Overparameterization

Neural Information Processing Systems

Local SGD, a cornerstone algorithm in federated learning, is widely used in training deep neural networks and shown to have strong empirical performance. A theoretical understanding of such performance on nonconvex loss landscapes is currently lacking. Analysis of the global convergence of SGD is challenging, as the noise depends on the model parameters. Indeed, many works narrow their focus to GD and rely on injecting noise to enable convergence to the local or global optimum. When expanding the focus to local SGD, existing analyses in the nonconvex case can only guarantee finding stationary points or assume the neural network is overparameterized so as to guarantee convergence to the global minimum through neural tangent kernel analysis.


Convergence Analysis of Two-layer Neural Networks with ReLU Activation

Neural Information Processing Systems

In recent years, stochastic gradient descent (SGD) based techniques has become the standard tools for training neural networks. However, formal theoretical understanding of why SGD can train neural networks in practice is largely missing. In this paper, we make progress on understanding this mystery by providing a convergence analysis for SGD on a rich subset of two-layer feedforward networks with ReLU activations. This subset is characterized by a special structure called identity mapping. We prove that, if input follows from Gaussian distribution, with standard $O(1/\sqrt{d})$ initialization of the weights, SGD converges to the global minimum in polynomial number of steps.


Deep Learning without Poor Local Minima

Neural Information Processing Systems

In this paper, we prove a conjecture published in 1989 and also partially address an open problem announced at the Conference on Learning Theory (COLT) 2015. For an expected loss function of a deep nonlinear neural network, we prove the following statements under the independence assumption adopted from recent work: 1) the function is non-convex and non-concave, 2) every local minimum is a global minimum, 3) every critical point that is not a global minimum is a saddle point, and 4) the property of saddle points differs for shallow networks (with three layers) and deeper networks (with more than three layers). Moreover, we prove that the same four statements hold for deep linear neural networks with any depth, any widths and no unrealistic assumptions. As a result, we present an instance, for which we can answer to the following question: how difficult to directly train a deep model in theory? It is more difficult than the classical machine learning models (because of the non-convexity), but not too difficult (because of the nonexistence of poor local minima and the property of the saddle points). We note that even though we have advanced the theoretical foundations of deep learning, there is still a gap between theory and practice.